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INSTRUCTION OF THE USER-1
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– I welcome all users which have chosen the given Game Menu. I hope it to you it was pleasant also you likely have already decided to change names of buttons in each menu that they coincided to those games which are installeed at present on your computer. So, we shall start studying of these simple, but very interesting menus.

 

That me personally arranges that in these menus so that they give this that clear, smoothed

picture (by special grafic filter), with use of the advanced format "jpg", moreover there is an opportunity to include in the menu any sounds (only in a format "wav"), starting music (short, in a format "wav") and background music (only in a format "mp3"!!!). Plus still to add (or to delete) the transition fade effect of  the menu. But the most important - at such menus an initial program code (or програмный the text) is open, thus you can change it to the discretion, but according to some rules of his programming.

 

The most important and necessary in these menus are their buttons with which help, you can include the games installed your computer. And at the given buttons the main parameters it - the name of the button, their size and an arrangement (on axes "X-Y"), well and a way or is simple the location ".exe" files or any other files, be it the text, a music, film, a shotcut or simply a folder (for its simple opening).

 

So to you for the beginning, in all this programming, it is necessary to change only the name of buttons, their size, their arrangement and a way (the path) to an included file (or a path to a folder).

And all this!

 

Well all right, I shall not pull and at once we shall start acquaintance with a program code of the menu.

 

If you already entered in a folder of the installed menu you have obviously noticed similarity of an internal structure of each folder, be it "Shooters" or "Racings". But it and is clear - each menu is created on the basis of a pattern which has a similar program code.            

 

So, how to change buttons?

 

As the example will serve us a folder "Shooters" (-the shooters meet frequently!).

We come into the given folder, then we enter into a folder "src", we find there a file "btn.ini" (or it is simple "btn"), we open it (and if not wants opened we shall force it, with the help of programs "Notebook", "WordPad" or even "Word", and it is better with WordPad). Also what there we see in an open file? Correctly! We seen the text :))), but not idle time is a program text, and the coded commands, for the directed work of the menu are more true.

Be not frightened! All actually very much even is easy. It is just necessary to get used a little. So I allow at once explanations for every line these commands, it agrees to the following example (look below).

 

Feel to itself a few programmer!;)

Forward also do not quail!

 

ATTENTION!

- That is written by dark blue color is an initial program code

- That is be darkly–green color written is already there will be your changes in parameters of a code

- And that is written by darkly-red color is simply my explanations (explications) :))

 

Also remember simple, but very important position - if you though will make one error  in change of  program code to you for it on grammar a bad estimation will not put! :))) only the menu it Not bulsheet will not work, sheet! And so. So be very attentive when something change. One casually removed feature-bar at a code - and to the menu is fuc…d finish!

 

By the way, some parameters of a code to change it is impossible or it is not recomanded. So if want something change it is better to make beforehand a copy of a file "btn.ini" (well simply just in case - everyone can take place!) be not afraid - hacking at you here precisely will not leave! :)))

Still - at each change of parameters it is necessary to include the game menu (the given genre) to see result (the opened program file "btn.ini" can be not close). In due course you can faster orientate and it will not be necessary to include every time the menu - you will simply foreknow what effect will give out the menu at change of the certain parameter of a program code .

 

Means so:

 

[Param]                       (here in the beginning anything to change it is not necessary)

Title=Game_Menu

Author=FLASH Demetris

Mail=demetris_artcom@rambler.ru

Page=http://www.def-rescueass.narod.ru

Ver=1310

Frmclr=clSilver

Musicloop=1

CompJpeg=35

Fullscreen=0

Borderstyle=0

Position=0

Hints=0/$00D0FFFF/$00D0FFFF/$00D0FFFF/MS Sans Serif/11/0/3/0/500/5000

Fade=1/0/0        (here instead of unit 1 if put a zero 0 the menu will be will join at once, without fade-transition effect)

FadeTime=0

SplashTime=0

SplashTrans=0

[0]    (well, codes-sections of buttons already begin; it is possible to name them still as sections-buttons)

PosX=135

PosY=30

Width=215

Height=20

Name=Shooters of missions   (this name of the button which opens a folder with shortcuts - to change I do not recommend!)

Type=1

Action=C:\Documents and Settings\User\Start Menu\Programs\Games\Advanced games(from disc C&D)\HARD-DISK_games\Стрелялки (с миссиями)   (-а the way [or path] to the necessary folder for his inclusion here is written or inserted; here can enter a way to any other folder on your computer in which you usually installed games-shooters [well here it is desirable to insert a way-path to a folder where is shooters with missions])

Param=

State=1

Close=0

Caption=1

Font=Tahoma/12/1/341/9/1/0/0/clWhite/1/100

FontH=Tahoma/13/1/344/8/1/0/0/clYellow/1/100

Hint=Open a folder##with shortcuts

SndHover=ClicMenu1.wav

SndClick=ClicMenu2.wav

OnHover=

OnClick=

OnLeave=

Sort=0

FadeIn=0

FadeOut=0

[1]  (-а this already the section-button where is included game!!!)

PosX=135    (important! it is position of that units - buttons on horizontal axe, on a background of figure of the menu, according to points [or to pixels] resolution of this figure)

PosY=30      (important! it is position of that units - buttons on vertical axe, on a background of figure of the menu; And it is necessary to remember - if the sanction of background - figure makes 800 - 600, the button parameter in 770 there with superfluous points means horizontal axe should not exceed, but it already still depends on the size of the button; and on a vertical axe - it is not necessary to put above 580 points, etc. - if will exceed, the menu will allow failures, will not join as more shortly follows).

Width=215  (-а it width of the button)

Height=20   (-а it is height of the button)

Name=1. Far Cry     (this name of the button; here already instead of “Far Cry” enter any other name of game which is installed on your computer; thus if the name too small or too long it is necessary to change her width, and then already the arrangement of the button as is pleasant to you, but better put it in a line with other buttons)

Type=1

Action=C:\GAMES\Shooter\Far Cry\Bin32\FarCry.exe    (-а it is the most important!!! Here the path to a file [is written or to a shortcut] which includes game; Also do not overlook about extension of files: “xxx.exe” - that that at me here green color, it also is extension - without extensions of anything to work not will be - is simply as though an index indicated types of files, be it executable file of the program or game ["xxx.exe" or "xxx.bat" or another] or file of film ["xxx.avi" or "xxx.mpg" or another] or music and sounds ["xxx.mp3" or "xxx.wav" or another], etc. To see what extension has the necessary file will make the following: include the application “My Computer”, or “Windows Explorer” (or enter in “My Documents”); In an open window, in its top menu go in section "Tools”, press on “Folder Options” and in the appeared window choose section "View" and there find a line “Hide extensions for known file tipes”, remove a tick at this line, then press "OK" for end - now all extensions at all files will be visible! Be cautious with display of extensions – is not always it is useful – to many persons it prevents to change freely names of files – if delete the extansion, then a file will not be recognized by any program. So use display of extensions only necessarily for programming, in a case if you have overlooked concrete extension of the certain files; more shortly – green letters just give an example as it is necessary to enter a way [path] to a file or a shortcut, and the shortcut will already carry expansion - ".lnk")

Param=

State=1

Close=1

Caption=1

Font=Baby Kruffy/15/1/341/9/1/0/0/clRed/1/100

FontH=Baby Kruffy/16/1/344/8/1/0/0/clRed/1/100

Hint=press to play   (it is the text which appears when put an arrow of a mous on the given button; well certainly can write anything you like, only that was as it is possible shortly and clearly, for example type: “That has stared? Give, press!” Or “Stick Him!”, well and it is better to write certainly on business :))); by the way, if write two codes - symbols such as ## – this will mean the paragraph; an example of the paragraph: “That has stared?##Give, press!”)

SndHover=-1

SndClick=-1

OnHover=

OnClick=

OnLeave=

Sort=0

FadeIn=200

FadeOut=200

 

Important! -Do not overlook that all buttons had strictly figures - [1 or 2 or 3, etc.], in the beginning of the sections, according to their arrangement below on this program - file, and that will not appear in the menu. That is, how many games at you are established (and want to enter them in the menu) so much sections - buttons should be, thus each section should carry the certain figure (in square brackets, in the beginning of the unit - button), according to an arrangement of the unit - button downwards on this programming fail.

At the end of all file with the program text you will meet sections-buttons which carry the name such as "X", "min", "Exit" or which at all do not carry the name - them to touch it is not necessary - they prevent nothing and even make the menu by more effective. :)

 

It while all that it is necessary freely to change buttons of the menu at own discretion, it agrees to those games which are established at you on a computer.

To learn as it is possible to make concrete modificatrions of these game menus (and аnd I do not forbid it, even I recommend! :) ) for this purpose read in section “For advanced”, and also necessarily look my councils (in section with the same name:) ).

 

ATTENTION!!!

If someone will want to make the modified set about such menus (I mean a similar, analogic menu), but we shall tell any more for games, and is allowable for different music (a different genre, on playlist-files) or for films of a different genre, then please, the big request - arhivate the menus and send these works to me on a е-mail (it is possible also parts, certainly). Too it is very interesting to me to learn about different original menus. If they will like me, I shall necessarily put them on the site, for free downloading by all Internet users. -People about you precisely learn! ;)

And if these menus have been created by other methods or programs, anything! -I shall be always glad gets acquainted with original approaches to soft-creativity. :)

Категория: Инструкция / Instruction | Добавил: def-gamemenu (01.03.2007) | Автор: Demetris Flash
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